Last Stance Mod Manual Help

Technical Notes

These are the technical specifications from JujiBla's Art-Bible for our intern artists.
JujiBla and our interns use Adobe Photoshop, so any settings described here apply to this program.

  • All graphics should (not need to, but should be strived for) have a pixel size divisible by 4 on both sides with and height

    • good: 800 x 600

    • bad: 801 x 603

  • Should be good visible on a small screen (Steam Deck display is 1280 × 800 pixels)

  • Pay attention to naming conventions - layers and exported files must be named as shown here!

  • Outlines for all characters and enemies must be the same thickness, therefore the canvas size must always be roughly the same

  • Brush: Doozy Inker: https://kyletwebster.gumroad.com/l/Spmsg

    • Size: 35 Px

Canvas Sizes:

  • Heroes (Nita): 2710 x 1800 pixels, 300 pixels/inch

    • Exported size: 602 x 400

  • Heroes (Nata): 2710 x 2142 pixels, 300 pixels/inch

    • Exported size: 853 x 480

  • Enemies (Example Shroom): 2000 x 1800 pixels, 300 pixels/inch

    • 444 x 400

  • Backgrounds (Example Forest): 6000 x 3376 pixels, 300 pixels/inch

    • Exported size: 2560 x 1440

  • Canvas sizes may vary slightly, depending on the size of the subject, orient yourselves on the existing graphics

  • Since the backgrounds are painted, the canvas size can be freely determined. However, it MUST be larger than 2560 x 1440 pixels and the aspect ratio MUST be 16:9

art_bible_sizes_ps_hint_names.png
  • Enemies and heroes must be exported to scale

  • All exported Images must be png

  • Adobe Menu:

    • Export: File > Export As

  • Important, especially for backgrounds: Resample: Bicubic Automatic

    • Depending on your art-style (eg: pixel art) this might not apply to you

  • Use the other heroes and enemies as a reference for export sizes

  • Do not crop transparencies! All frames of an enemy/hero should be the same size

Last modified: 11 August 2024